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- Using Chat, Instant Messaging,
and Wireless Technologies
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- Learn different ways to chat on the Internet.
- Learn about virtual worlds that
offer entertainment opportunities
- Learn about different wireless networks.
- http://www.course.com/downloads/newperspectives/Internet5/T08.cfm
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- Chat is a general term for real-time communication that occurs over the
Internet.
- Originally, the term chat described the act of users exchanging typed
messages, or a text chat.
- Voice Chat: where participants
speak to each other in real time, much like they would be using a
telephone.
- Video Chat: where participants
can see and speak to each other.
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- Private Chat: occurs between
individuals who know each other and are invited to participate in the
chat.
- Public Chat: occurs in a public area, sometimes called a chat room, in
which people come and go.
- Chats can be continuous, with participants entering and leaving ongoing
discussions or they can be planned for a specific time and to last for a
specific duration.
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- Most chat tools allow users to save a transcript of the chat session for
future reference.
- The practice of reading messages and not contributing to the discussion
is called lurking.
- Text chatting requires participants to type quickly, therefore, chat
participants often omit capitalization and do not worry about proper
spelling and grammar.
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- Shouting: typing in all capitals
letters.
- Flaming: when a participant
insults or ridicules another participant.
- Spamming: when someone or an
organization sends unsolicited and irrelevant messages to a chat room.
- Netiquette: rules of the Internet.
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- You must have special chat client software and connect to an IRC server
to use Internet Relay Chat.
- Early UNIX computers included a program called Talk that allowed users
to exchange short text messages.
- In 1988, Jarkko Oikarinen wrote Internet Relay Chat (IRC).
- that extended the capabilities of the Talk program to multi-user.
- IRC uses a client-server network model: IRC servers are connected
through the internet to form an IRC network.
- Individual chat participants use IRC clients that connect to the servers
in the network.
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- IRC networks organize their chats by topic.
- Each topic area is called a channel, and participants who connect to an
IRC network join specific channels in which they conduct their chats.
- Each channel has a name, or a channel heading, that uses the pound sign
(#) to indicate the chat’s topic.
- When a participant creates a new channel, he becomes responsible for
managing the channel and is called the channel operator, channel op, or IRCop.
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- The channel operator can change the channel’s topic and heading at any
time, determines which users may participate in the channel, and can
change whether the channel is public or private.
- Participants select nicknames when they log on to an IRC server. Nicknames must be unique.
- A channel operator’s nickname is preceded by @.
- IRC servers run automated programs, called IRC robots or bots, which
perform routine services on the IRC network.
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- Instant messaging software lets two users chat in real time over the
Internet.
- Instant messages usually occur between people who know each other, and
are especially popular with friends and families separated by geographic
distances.
- The software has built-in tools that let you identify your friends and
alert you when your friends are online.
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- Instant messaging is different from e-mail in two important ways:
- When you send an e-mail message to a user, you do not have a way to
determine if that user is online at the time you send your message.
- An instant message occurs faster because you do not have to wait for
your e-mail program to send and download messages.
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- To use instant messaging to talk to other Internet users, you must
download an instant messaging software program.
- ICQ
- AOL Instant Messenger
- Windows Messenger
- Yahoo! Messenger
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- You must use the same instant messaging software to chat with other
users.
- Some instant messaging software programs have options for logging on to
your chat account using a Web page so you can use the software when you
are away from your primary computer.
- All instant messaging software programs have some features that work on
wireless devices, such as cell phones.
- All instant messaging software is free and requires an Internet
connection, preferably a broadband connection.
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- Web-based chat sites offer the same features as text-based IRC chat
networks and instant messaging but are often easier to use and do not
require users to download and install any software.
- In Web-based chat, some users lurk and others have multiple
conversations going at the same time.
- The chat room identifies users as they speak with their user names.
- Conversations are often open-ended and rarely follow the prescribed
topic.
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- Most Web-based chat sites prohibit spam messages, the use of automated
programs, profane and vulgar language, and threats to individuals.
- Most sites require you to register before using their chat rooms.
- Although Web sites that provide chat rooms have rules of appropriate
conduct, you might encounter conversations taking place that are
offensive to you.
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- Computer games date back to the early days of computing research.
- An early multi-user adventure game program was multiuser dungeon (MUD).
- New forms of the program were created that allowed participants to
modify the game’s structure as they played it. These programs were called MUD, object
oriented, or MOOs.
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- MOOs that were highly oriented toward creative tasks and programming
objectives were called multiuser shared hallucinations, or MUSHs.
- Some virtual worlds let participants interact with each other almost as
they would in real life.
- In a GUI virtual world, each participant assumes a virtual physical
existence and appearance. Such an
artificial person is called an avatar.
- Some firms will create an avatar based on a photo.
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- When you connect to your Internet service provider, you’re creating a wired
connection.
- A wireless connection occurs when data, such as a person’s voice, is
transferred to another location without the use of any wires.
- Cell phones were one of the first wireless connections to transfer a
person’s voice.
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- The year 1999 saw the introduction of the first “wireless” connections
to the Internet.
- Personal digital assistant (PDA):
a handheld computer that can send and receive wireless telephone
and fax calls, act as a personal organizer, perform calculations, store
notes, and download Web pages formatted for handheld devices.
- The wireless Internet has expanded to include different hardware
devices, networks, and other options.
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- Some handheld computers use Infrared technology to “beam” information
from one source to another without the use of wired connections.
- Japan and South Korea have new 3G wireless systems (third-generation
wireless) in place. Some European
countries are building and licensing 3G wireless systems.
- 3G wireless systems offer data
transfer rates of up to 2 Mbps and constant connections.
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- The conversion from 2G to 3G wireless requires the carriers to invest in
technology to make the change.
- The technology is only as good as the network and its coverage area.
- Many carriers have transformed and upgraded their existing networks by
creating 2.5G wireless systems.
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- With the number of wireless Internet users expected to increase in the
next several years, more devices are being manufactured to support
wireless technology.
- There is not a network standard on which to transmit information.
- Three network standards, EDGE, cdma2000 and W-CDMA, are expected to be
the competing standards.
- A wireless device is manufactured to work only on a single type of
network, just like a cell-phone.
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- Wireless fidelity (Wi-Fi): a
trademarked name of the Wireless Ethernet Compatibility Alliance (WECA)
that specifies the interface between a wireless client and a base
station or between two wireless clients.
- A wireless local area network (WLAN) is a network in which devices use
high frequency radio waves instead of wires to communicate.
- Wi-Fi operates in the 2.4 GHz radio spectrum, which is the same spectrum
used by cordless phones, garage door openers, microwave ovens, and other
devices.
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- Because Wi-Fi is unlicensed, it is free.
The 3G wireless spectrum needs to be licensed for huge fees.
- Four of the most widely used standards for WLANs are 802.11, 802.11a,
802.11b, and 802.11g.
- Transfer rate: the speed at which data is transmitted from an access
point (or base station) to the wireless device.
- Access point: a hardware device
with one or more antennae that permits communication between wired and
wireless networks so wireless clients can send and receive data.
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- Range: physical distance between
the access point and the wireless device.
- Wi-Fi usually refers to the 802.11b specification which is the
specification on which most Wi-Fi devices operate.
- Dual access point: a new device that makes the 802.11a and 802.11b
wireless standards and the
802.11b and 802.11 g wireless standards interoperable.
- Wi-Fi is often used as an alternative in an office building or other
area in which you might find a traditional wired local area
network. It may be used where
wiring cannot be installed.
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- Laptop computers and other devices must have Wi-Fi compatible hardware
installed in them to send and receive data with the network.
- If you position enough access points within the appropriate range of
each other, the WLAN can grow to cover an entire office complex or
geographic area.
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- Personal area networking refers to the wireless network that you use to
connect personal devices to each other.
- There are two major types of personal area networks: Infrared and Bluetooth.
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- The Infrared Data Association (IrDA) is a group dedicated to developing
low-cost, high-speed wireless connectivity solutions.
- Using Infrared technology, you can wirelessly beam information from one
device to another compatible device using Infrared light waves.
- This technology is used with PDAs, notebook computers, printers, phones,
and other peripheral devices.
- A disadvantage is the lack of software products that can handle the
transfer. The devices and the software that runs them must be compatible
with each other.
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- Bluetooth is a technology that provides short-range radio links between
personal computers, handheld devices, wireless phones, headsets,
printers, and other electronic devices.
- For devices without chipsets that enable them to receive Bluetooth radio
waves you can purchase an adapter to enable use with other Bluetooth
devices.
- Bluetooth doesn’t need an access point for communication; devices
communicate with each other automatically.
- Bluetooth isn’t really “owned” by any specific manufacturer or group.
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- Using Bluetooth technology, you can synchronize and share data between
as many as eight Bluetooth compatible devices within the specified range
at a rate of up to 1 Mbps.
- A collection of devices connected via Bluetooth technology is called a piconet. A piconet can connect to eight devices
at a time.
- You can use Bluetooth-enabled devices to transfer files, listen to music
playing on a computer through a headset, print documents, or connect
your notebook computer to the Internet using a wireless phone that is in
your desk drawer or briefcase.
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- The next horizon for wireless connections is being able to access the
Internet on a PDA, wireless phone, or notebook computer from anywhere in
the world without a wired connection.
- A WLAN provides a wireless connection to a network, but devices must be
within the stated boundary of the WLAN.
- In 2.5G and 3G wireless systems, wireless wide area networking (WWAN)
makes it possible to access the Internet from anywhere within the
boundaries of the wireless network to which you are connected.
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- The technology and standards that dictate what you can accomplish with a
wireless device change on a daily basis.
- New standards emerge, new hardware is created, and new ways of
connectivity arrive.
- Some networks, such as those found in airports and hotels, let you pay a
daily fee to use the networks.
Others require a monthly fee.
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- There are different Internet resources to chat in real time with friends
and business associates.
- There are different types of wireless networks, wireless network
standards, and wireless devices.
- When selecting a wireless device, make sure that you understand the
features of the network on which that wireless device operates.
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- You should carefully examine the network’s geographic coverage area,
pricing options, and the provider’s future expansion plans before
selecting the device that most closely matches the functions that you
need it to perform.
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- Case Problem 2 of this chapter. Submit as usual, not to instructor
personally, as stated in text. Go to online companion for the link.
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- http://www.course.com/downloads/newperspectives/Internet5/T08.cfm#labs
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