Animation is an object that moves across or into or out of the
screen.
Persistence
of vision is what allows people to see animation. The human eye
will still hold an image for a brief moment. The brain seeing a series
of images change over time will see movement. Flip books& Zoetropes let you
see a series of moving images on paper as an animation.
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Animation & Multimedia Sequencing:
Animation is when the computer shows a series of movements
of objects.
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Frame animation has a series of graphics that are
shown in rapidly on the screen. Sort of like a flip book animation.
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Cel animation. You have a series of keyframes and then
you draw the in between frames. Such as a character walking. Tweening
fill in the keyframes. This can be done by hand, as Disney
did years ago. However with a computer program, it can be sophisticated
enough to calculate the in between frames. In cels, the parts of the
scene are moved about. So a person's mouth is on a different cel or
layer. To change the mouth as they speak, you only need to update a
tiny portion of the image.
Symbols:
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Name
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Type
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Registration
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Folder
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Slice Scaling
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Linkage
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Source (for when linking
content as an external symbol)
Symbol Types:
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Graphic
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Button
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Movie Clip
Sharing Assets:
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Author-Time (using symbols
from another FLA). Import, Open
External Library. Also, you can have it set to Always update before publishing. This will
allow you to have your symbol update, if the original changed.
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Runtime (using symbols from
another SWF file). Linkage class is
part of export for runtime sharing. Then in another file you can Import,
Open External Library.
Filters (for movie clips, buttons,
or text):
In the properties select Filters.
Managing Content:
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Grouping Content
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Snapping to Grid & Guides
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Stacking (Modify, Arrange)
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Distribute to Layers (Modify,
Timetime, Distribute to Layers)
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Aligning Content (Window, Align) also you
could press (Ctrl-K)
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Mask Layer
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Animated Mask
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Text as Mask
Animation:
Shape Tweening
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Easing via the Property
Inspector
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Onion Skinning
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Swapping graphic symbols
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Editing multiple frames
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Nesting Symbols
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Alpha Tweeing
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Motion Guides