/** Coin class. Simplified version @author A. Ozgelen */ public class Coin { public static final int HEADS = 0 ; public static final int TAILS = 1 ; public Coin(){ this(25); } public Coin(int value) { this.value = value ; flip(); } /** randomly picks head or tail and assigns it to face value of the Coin */ public void flip() { face = (int) (Math.random() * 2); } /** accessor method to face @return 0 or 1 representing HEADS or TAILS */ public int getFace() { return face; } /** accessor method to value of the coin @return value of the coin in cents */ public int getValue() { return value; } /** mutator method to change the value of the coin @param value - changes the value of the coin in cents */ public void setValue(int value) { this.value = value; } /** overloaded toString() method */ public String toString() { String face = (this.face == HEADS) ? "heads" : "tails"; return "Coin(" + value + "cents, " + face + ")"; } // data fields private int face ; // head or tail private int value ; // in cents }