A Novel Method for Automatic Strategy Acquisition in N-player Non-zero-s
um Games
Paper:
A Novel Method for Automatic Strategy Acquisition in N-player Non-zero-s
um Games
Appears:
5th International Conference on Autonomous Agents and Multiagent Systems
Abstract:
We present a novel method for automatically acquiring strategies for the
double auction by combining evolutionary optimization together with a
principled game-theoretic analysis. Previous studies in this domain have used
standard co-evolutionary algorithms, often with the goal of searching for the
``best'' trading strategy. However, we argue that such algorithms are often
ineffective for this type of game because they fail to embody an appropriate
game-theoretic solution-concept, and it is unclear, what, if anything,
they are optimizing. In this paper, we adopt a more appropriate criterion for
success from evolutionary game-theory based on the likely adoption-rate of a
given strategy in a large population of traders, and accordingly we are able to
demonstrate that our evolved strategy performs well.
Keywords:
Auctions and electronic markets, multi-agent evolution, adaptation an
d learning, game theoretic foundations of agent systems
Availability:
This paper is available as a PDF file.
Other information:
This paper is a copy of the camera-ready version that appeared in the conference
proceedings