BufferInfo contains information from the threads about the frame from the camera.

The most important contents are the objects found in the frame that was generated by the analyze thread. And the location of the ball that is done by the Stub.

A frame from the camera is stored in a CameraFrame object.

Buffers presently contain the flippers and the I/O device. These will likely be moved to the Stub, since the Stub already contains all the hardware access.