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Class pinball.TimeStamp

java.lang.Object
   |
   +----pinball.TimeStamp

public class TimeStamp
extends Object
implements Serializable
The time stamp for the various stages of the game.


Constructor Index

 o TimeStamp()
Create a new timeStamp.

Method Index

 o reset()
Reset the time stamp.
 o setEndAnalyzeTime()
Finished the analyze.
 o setEndDisplayTime()
Finished the display.
 o setEndGrabTime()
Ended a grab.
 o setEndTime()
Set the time at the end of the program.
 o setFirstGrab()
Set the time a frame is grabed.
 o setStartAnalyzeTime()
Started to analyzed.
 o setStartDisplayTime()
Started to display.
 o setStartGrabTime()
Start grab.
 o startTime()
Set the start time for the program.
 o toString()
The statistics for the buffers.

Constructors

 o TimeStamp
 public TimeStamp()
Create a new timeStamp.

Methods

 o reset
 public void reset()
Reset the time stamp. Used when checking flippers. Since the flippers pause, they effect the time results. So reset the time after each flipper test.

 o startTime
 public void startTime()
Set the start time for the program.

 o setEndTime
 public void setEndTime()
Set the time at the end of the program.

 o setFirstGrab
 public void setFirstGrab()
Set the time a frame is grabed.

 o setStartGrabTime
 public void setStartGrabTime()
Start grab.

 o setEndGrabTime
 public void setEndGrabTime()
Ended a grab.

 o setStartAnalyzeTime
 public void setStartAnalyzeTime()
Started to analyzed.

 o setEndAnalyzeTime
 public void setEndAnalyzeTime()
Finished the analyze.

 o setStartDisplayTime
 public void setStartDisplayTime()
Started to display.

 o setEndDisplayTime
 public void setEndDisplayTime()
Finished the display.

 o toString
 public String toString()
The statistics for the buffers.

Returns:
The statistics string.
Overrides:
toString in class Object

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