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Class pinball.TimeStamp
java.lang.Object
|
+----pinball.TimeStamp
- public class TimeStamp
- extends Object
- implements Serializable
The time stamp for the various stages of the game.
-
TimeStamp()
-
Create a new timeStamp.
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reset()
-
Reset the time stamp.
-
setEndAnalyzeTime()
-
Finished the analyze.
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setEndDisplayTime()
-
Finished the display.
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setEndGrabTime()
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Ended a grab.
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setEndTime()
-
Set the time at the end of the program.
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setFirstGrab()
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Set the time a frame is grabed.
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setStartAnalyzeTime()
-
Started to analyzed.
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setStartDisplayTime()
-
Started to display.
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setStartGrabTime()
-
Start grab.
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startTime()
-
Set the start time for the program.
-
toString()
-
The statistics for the buffers.
TimeStamp
public TimeStamp()
- Create a new timeStamp.
reset
public void reset()
- Reset the time stamp. Used when checking flippers. Since the flippers pause,
they effect the time results. So reset the time after each flipper test.
startTime
public void startTime()
- Set the start time for the program.
setEndTime
public void setEndTime()
- Set the time at the end of the program.
setFirstGrab
public void setFirstGrab()
- Set the time a frame is grabed.
setStartGrabTime
public void setStartGrabTime()
- Start grab.
setEndGrabTime
public void setEndGrabTime()
- Ended a grab.
setStartAnalyzeTime
public void setStartAnalyzeTime()
- Started to analyzed.
setEndAnalyzeTime
public void setEndAnalyzeTime()
- Finished the analyze.
setStartDisplayTime
public void setStartDisplayTime()
- Started to display.
setEndDisplayTime
public void setEndDisplayTime()
- Finished the display.
toString
public String toString()
- The statistics for the buffers.
- Returns:
- The statistics string.
- Overrides:
- toString in class Object
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