RAID 0 is configured by striping data across multiple disks without any redundancy. Striping is dividing files into chunks and writing these chunks to different disks in parallel.
While this configuration excels in read and write speeds, it provides no fault tolerance; a single disk failure results in complete data loss.
Since there is no space reserved for redundancy, all available disk capacity is used for storage.
Although RAID 0 is cost-effective in terms of storage efficiency, it is unsuitable for critical systems where data reliability is essential. Typically, this level is used for tasks requiring high throughput and low latency, such as video editing, gaming, or scientific simulations where data can be regenerated if lost.
It is also often employed as a temporary workspace for non-persistent data, where speed outweighs risk.