DO ALL ASSIGNMENTS WHEN ASSIGNED. DO WEBTOTEACH WHEN IT LETS YOU IN.
ASST 1
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ASST 2
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ASST 3
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ASST 4
Create your homepage (index.html in public_html). Add a link to Asst4.html. In
Asst4.html print your identifying information (comments on your program) and the
URL of your homepage. Hand in html files and web pages.
ASST 5
Applet to print your name in red. Hand in .java , too.
ASST 6 Sept 13
Applet to draw two octaves of a piano. Use Loops. See
applet.
ASST 7 Sept 13
Applet to draw refrigerator with notes of different sizes, colors, fonts (color,name,style
and size). You don't need a picture. See
applet. You don't need to hand in HTML from now on, just .java and output.
ASST 8 Sept 13
Applet to draw growing, thickening rectangles (only once). Use Loops. Don't use
FillRect. See
applet.
ASST 9 Oct 4
Applet to draw notes with alternating messages on your refrigerator each time
your page is painted. Change the text, the font and the color of the font.
ASST 10 Oct 4
Applet that has two textfields and a label. Each time your page is painted it
prints their product.
ASST 11a Oct 4 Do not submit yet.
Applet to draw moving car each time your page is painted.
ASST 11b Oct 11 Do not submit yet.
Applet to draw car that moves right and left and reset. Use Car class and three
buttons. You do not have to include the code for your Car class in this file
since you already have a Car.class file. Create and add the buttons. Register
the applet. Handle the event. See
Pinnochio 3 applet.
ASST 11c Oct 16 HAND THIS IN
Applet to draw car that moves right and left and resets inside a Canvas. Use
Carclass and three buttons. Create and add the buttons . Create the canvas. (Send
it the Buttons.) Register the applet. Handle the event. Put limits on your Car
so it doesn't "fall off".
ASST 12 Oct 4
Change Asst 10 so that hitting enter in the second textfield makes it update
the product.
Asst 13 Oct 11
Applet with two buttons (HAPPY and SAD). Pressing HAPPY results in a happy face.
SAD results in a sad face being drawn. Be Creative. If you have trouble drawing
the smile let me know. See
applet.
Asst 14 Oct 11
Create a web page with an Applet that has four buttons, 2 textfields and a label.
It should Add, Subtract, Multiply or Divide the values in the textfields and
print the result in the label. The user chooses the operation by clicking on
the corresponding button. You'll have a simple calculator.
ASST 15 Oct 23
Draw the flag as discussed in class
ASST 16 Oct 25
Write an applet that displays a control "panel" where the A,B,C,D
are labels .for the buttons. Below the control panel are 4 displays of CAR canvas
with labels below each. When the user clicks a button, the appropriate CAR(A
or B or C or D ) carries out the action. See
similar applet. I need a donation of a program. Use the Car class you defined
in HW 11. Use panels to group the controls for each canvas and a panel to group
those panels. Use panels to group each label with each canvas (extended Canvas)
object and then use panels to group those panels.
It refuses to add the same label twice. You must recreate it.
You do not have to put the code for Car or CarCanvas in this file.
Start by writing an applet for A only.
Then modify it for A and B.
Then go for C and D.
If you use a loop, the program is less than one page long.
Watch out for various sizes--but don't sweat them.
Hand in code for Car, CarCanvas, and this program (or whatever you called them).
Print the output with each car in a different position.
ASST 17 Nov 6
See sheet
ASST 18 Nov 13
See
sheet. I'm rethinking this one.
ASST 19 Nov 6
Run a C program under Unix to print your name.
ASST 20 Nov 20
Write a C program that reads an integer and calls a recursive function to print
the integer with spaces between the digits. Don't forget the minus sign.
ASST 21 Nov 20
See
sheet
ASST 22 Nov 27
See
sheet
ASST 24 Dec 4
See
sheet
ASST 25 Dec 4
See sheet