Unit I: Fundamentals
Lecture notes
- Notes for class I.1: Introduction to the course
- Notes for class I.3: Output, variables and assignment
- Notes for class I.5: Command line arguments
Sample Programs
- The card game program.
- Sample programs from Lecture I.5:
Handouts
Reading
You should start at the very beginning (a very good place to start),
with Chapters 1 and 2 of the textbook.